Instead, turn around and go back the way you came to spy a passage to the left of the slope. Be sure to inspect the Lorestone to the left of the door, and note that there’s a waterfall blocking the door to the right, where another brazier can be seen higher up that would finish illuminating the M Rune you seek. Heading down the slope, you’ll almost be at the bottom of the pit, but another Rune Door remains. Up ahead, cross the narrow beam to reach the room with the pit once more - but be sure to look right first for another Lorestone among some corpses. Run through the waterfall and keep sprinting until you reach another torch to relight your own. The bad news is that the waterfall up ahead will do that anyway. The good news is opening the door won’t douse your torch this time. Lighting it will cast a shadow of the P rune to the right. Go through the darkened hall into a room with a single torch you can light next to some bars. Return to the room with the circular stairs and head up first. When everyone is cleared out, look for a small stairs up to a ledge above the room, and look down to see the blood has traced the A rune. Try and light some quick, because enemies will begin appearing, and you’ll need to take them out before moving onwards. Moving on, the second door on the right leads to a pit, while the door on the left wraps around the room in the middle’s barred door, and there’s another door here also barred from the other side.įrom the middle room, head right down a flight of stairs into a darkened room with several torch stands and blood on the floor. The first door on the right is barred from the other side, and the first door on the left leads to a stairwell. Turning around from the Rune Door, you can spot the entrance down the corridor with the lighted room in the middle. With the torch in hand, Fenrir can’t hunt you, so it’s a good idea to get a lay of this maze. The runes you need to find look like a D, A, and P. The door she’s behind is a Rune Door, which means you’ll have to face the shadows once more to find them all. With this in mind, sprint from the doorway into the next room with light in the middle.įrom here, the path to the right is barred, and the path left is all in darkness, so keep running straight to find a torch in a lit brazier - as well as a vision of your mother. This beast will stalk you - but only when you step into shadows. Opening the door, the presence of the hound that guards Helheim will make its presence known. The bridge has broken on the right, but you can still drop down on the left to climb up the other bridge to the door at the other side. Inside, be sure to check the first Lorestone as you step in.
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